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Playing With Sound

Autor:Collins, Karen;
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ISBN: 9780262018678
The MIT Press nos ofrece Playing With Sound en inglés, disponible en nuestra tienda desde el 15 de Febrero del 2013. Este libro cuenta con un total de 192 páginas (0).
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Argumento de Playing With Sound

In Playing with Sound, Karen Collins examines video game sound from the player¿s perspective. She explores the many ways that players interact with a game¿s sonic aspects¿which include not only music but also sound effects, ambient sound, dialogue, and interface sounds¿both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it).0
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